— Ed “The Vintage Tempest” Sum
Sony’s PS4 has some impressive specs and interesting features like using an iPad for a second screen, but that’s not enough to convince me to own a unit yet. The Xbox One has an improved Kinect but that’s not a huge selling point. The videos of various games demos for both look great in high-def, but the list of games available during launch week are scant. They are not as wide and varied as I hoped.
The current line of exclusives are not all that interesting, and there will no doubt be some hardware and software kinks that need to be ironed out. There were reports over the weekend about the PS4’s ‘blue light of death,’ an analogy that brings to mind Microsoft’s infamous ‘red ring of death’ back when the Xbox 360 released. At least .4% of the people who bought the system were affected. I suspect the figure is larger but when considering the number of units that flew off the shelves in stores on launch day. That is not a good start. Read the rest of this entry
I’m the type of person who carries a lot of tech — namely a tablet, smart phone, two port usb charger, headphones, digital camera and portable gaming device. When I travel, one of these devices is guaranteed to be nearly drained by the end of the day. With MOGA’s Hero or Pro Power Controller for Android devices made by Power A, an all-in-one smart phone is all I need. It can keep running like an Energizer Bunny thanks to MOGA’s Boost technology; the controller doubles as a spare power charger. Read the rest of this entry
In a few years, computer users and gamers will have the option to be able to get touchy-feely with their monitors. That technology is definitely in store for tablet users, and traditional desktop setups may not necessarily be all the same. That will depend on where this technology will get used. Without a doubt, certain entertainment industries will be excited in what can be developed from it, and that can bring new meaning to what kind of new simulations can be programmed off it. In essence, this new invention is a form of haptic technology, and its use in video games have been around for some time in the form of force-feedback motion-controllers.
In a report by Gizmag, Disney Research and Senseg are developing a system where a user’s fingertips can sense a simulated bump on a flat screen that corresponds to a bump on a displayed image. Now if that included 3D projection, the beginnings of hard light projection may well become a reality. Remember Rimmer from Red Dwarf? He’s a hologram with no ability to interact with his environment. Later in the series, his projection unit was modified so that his light body is more “tangible,” and thus be indestructible. Read the rest of this entry
Link Roundup for Sept. 20th: Nintendo mastermind dies; Grand Theft Auto V has the biggest opening of anything ever; Mobile Final Fantasy for everyone; and more…
Link Roundup is a collection of links from gaming (and non-gaming) sites all over the internet we hope will spark discussion, keep you informed and up-to-date, and broaden your gaming horizons. It will publish each Tuesday and Friday. Readers are encouraged to send link suggestions to email@example.com.
Ex-Nintendo president — who saw the company through its legendary turn to video games — Hiroshi Yamauchi died yesterday. R.I.P.
No one’s laughing at that $200 million price tag now.
But not everyone loves it.
Looks like us North Americans will be getting a localization of Final Fantasy Agito, the upcoming mobile FF game rumored to have been Japan-only.
Some of us were luck enough to get added to the random Dark Souls II beta group. Hrmph.
22 video game flicks Hollywood hopes you’re gonna line up for.
Neural interfaces are an idea of science-fiction, and over at the University of Washington’s Neural Systems Laboratory, the concept has moving one edge closer to reality. A direct brain-to-brain communication in humans is part of a pilot study by Rajesh Rao and Andrea Stucco where one human can influence the actions of another through electro stimuli.
If that sounds too complex, then consider the analogy from the movie Pacific Rim. Two pilots are required to move one of those Jaegers. The reason is because there are too many mechanisms to make the robot fight, run and jump. Two minds are better than one when coördination is required to handle all the variables that happen when this robot is fighting it out with a Kaiju. But in order for two pilots to be able to work together, they have to be compatible in more ways than one. Read the rest of this entry