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The Future of CGI in Gaming and Films

original

If keen observers of video game cinematics and CGI films think the computer graphics look great now, especially in how cloth material and hair is rendered, the next wave is going to be amazing.

The science behind how these surfaces are rendered have been restudied and restructured in such a way, where if there was a real world analogy: the way any type of thread is weaved on a loom in specific patterns is what the team of computer engineers from the Jacobs School of Engineering / UC San Diego looked at, but at a microscopic level. What they have discovered is a simpler method which matches this real world analogy and the ‘virtual threads’ are more cylindrical.

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