(This article is republished from Otaku No Culture, a blog that looks the pop culture scene of the Pacific Northwest.)
760 Yates St.
Retro video gamers will be a go-go for Fan Favourites, a new video games and movie store located in Millie’s Lane in Victoria, British Columbia. That’s an alleyway located beside the Odeon Theatre, where a “second nerd row” may well be developing in this garden city. This store is tucked between Chef’s Quest, a D&D themed diner, and Dragon Impact, a Martial Art Equipment & Supply store. Read the rest of this entry
Nintendo enthusiasts now have a menu of portable hardware options to choose from: they can go 2D, 3D or XL. Each unit has their pros and cons, but as for whether or not their newest unit, the 2DS, will fly hinges on the upcoming Christmas shopping season. Read the rest of this entry
— Ed “The Vintage Tempest” Sum
Sony’s PS4 has some impressive specs and interesting features like using an iPad for a second screen, but that’s not enough to convince me to own a unit yet. The Xbox One has an improved Kinect but that’s not a huge selling point. The videos of various games demos for both look great in high-def, but the list of games available during launch week are scant. They are not as wide and varied as I hoped.
The current line of exclusives are not all that interesting, and there will no doubt be some hardware and software kinks that need to be ironed out. There were reports over the weekend about the PS4’s ‘blue light of death,’ an analogy that brings to mind Microsoft’s infamous ‘red ring of death’ back when the Xbox 360 released. At least .4% of the people who bought the system were affected. I suspect the figure is larger but when considering the number of units that flew off the shelves in stores on launch day. That is not a good start. Read the rest of this entry
1) Do Things Differently…
Nintendo has a great habit of subverting everyones’ expectations. They know what’s expected of them, and they seem to gleefully enjoy doing something entirely different. Instead of getting beat up between the two big kids duking it out, Nintendo decided to duck the playground entirely. They skipped the traditional large-scale, celebrity-and-announcement-napalmed press conference, and opted to zap their announcements and videos directly to gamers through Nintendo Direct.
It was a ballsy move, but it seems to have paid off. E3 visitors seemed happy with the games they had on display, and gamers at home got the same news they would have from a flashy conference. Nintendo knows the Wii U, like the Wii before it, can’t stand toe-to-toe technically with Microsoft and Sony’s beastly boxes, so they’re smart to posit it as a unique alternative.
On February 20th, Sony made history when they revealed their upcoming console, the PlayStation 4 to the press and to the world. Featuring a redesigned Dualshock controller, Gaikai technology, social and sharing features, as well as support from hundreds of development studios around the world, Sony is positioning the PS4 as the developer’s and gamer’s console. It’ll be easier to develop for, easier to use, and easier on the wallet compared to the PS3.
Fellow JTM writer Jordan Shaw and I recently had a conversation about the PS4’s reveal, it’s technology, and how it will compete with the next generation, considering that it’s going up against Nintendo’s Wii-U and Microsoft’s next console. One thing’s for sure, this next-gen arms race is heating up; and the ensuing battle royale is sure to be a barn-burner.
Join our discussion after the break.
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Written By: Kirsten Grove White
Just in time for the holidays, we’ve got two festive remixes for you to enjoy.
First up is our more introspective piece, Carol of the Final Fantasy Belles, arranged by Jay Epperhart. I first ran across this arrangement many years ago, back when I was too unskilled to even play it. For that reason, I didn’t like it. I forgot about it for a few years, and then ran across it again when preparing a playlist of background music for when I had company this season. Giving it another listen (and another attempt at performing it), I can see now that it’s actually quite a sophisticated piece. Read the rest of this entry
My worries are not so much about the Wii U as they are brought about by the Wii U.
You may have heard that the Wii U launched last week. I have to admit to being a bit baffled by the thing. I want to believe that the Wii U is yet another notch in Nintendo’s creative belt and not what I fear: a lazy, opportunistic cash grab. As it stands the Wii U has me puzzled.
I see its appeal; a new Nintendo console means a slew of new first-party Nintendo games: The Legend of Zelda, Mario Galaxy (U-niverse, maybe?), Metroid, etc… will surely be released over the next few years to stellar reviews. (And just might even be enough to convince me to buy the damn thing.) Let’s flashback to 2006: the Wii launched and everyone and their mother could see its appeal. In fact, it’s precisely because everyone’s mother — and father, and uncle, and grandma, and little brother — saw its appeal that it became such a mind-boggling success.
Read on after the break.
Recently, Capcom released a ton of info as well as a number of oh-so-beautiful screenshots for their upcoming Wii and 3DS game Monster Hunter 3 Ultimate at TGS. Monster Hunter 3 Ultimate takes advantage of both the Wii U and Nintendo 3DS’ unique inputs to allow players to experience the familiar hunt in new and immersive ways.
For example, players will be able to use the touch screen functionality on both systems to read through in-game books, choose weapons with ease, browse their field maps during battle, and even play unique mini-games. The game also recieved a nice graphical update making the once stunning game even more of a beauty to look at.
Learn more about Monster Hunter 3 Ultimate (and check out the screenshots) after the break. Read the rest of this entry